Frogger - #3 in 20 Games Challenge!

Yet another Atari classic in the challenge! Given my online alias, Frogger was the inevitable choice to remake for my third game from the list of suggested titles. This time, I wanted to experiment with my own art style and visually distinguishing my version of Frogger more strongly from the original. I think I succeeded!

Making Frogger was definitely already a lot more complex than the previous games in the challenge. Getting all the collisions right between the sidewalk, the water and the swimming obstacles requires quite a bit of fine-tuning until it felt good. This was also my first-ever implementation of a grid-based movement system. Moreover, I learned a lot about Godot's great TileMap system (including Y-sorting) with Frogger. Finally, I'm quite happy with music and sound choices for this game. I'll also shamelessly admit that it's oddly satisfying to see your frog get hit by too many cars in a row... This version of Frogger only has one level.

WASD to move
Esc to quit


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#4 Asteroids
#3 Frogger (this game!)
#2 Breakout
#1 Pong

The idea behind the 20 Games Challenge is to bridge that gap between learning the basics and feeling comfortable to start your own bigger projects. Its main goal is to develop the necessary skills by making vertical slices. This means including all the main features & mechanics but refraining from making full games. Games on this list build on each other and increase in complexity as I progress. I am a long-time passionate hobbyist from Dreams, with some previous first experience in Unity. Now I develop exclusively in Godot, including all games in this challenge. For my art, I use Procreate, Blender and Womp3D. I hope to meet many other aspiring devs along the way, so feel free to connect!


Download

Download
Frogger.zip 25 MB

Install instructions

Download the archive for your operating system which contains the .exe file. Works on Windows currently.

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