This next game brings the childhood nostalgia back - I remade Super Mario Bros. in Godot! This will also be a little birthday surprise for my mum. It was quite challenging to get the Koopa shell stomp to feel right in this one. Also I needed to decide what to put on TileMaps and what objects to keep in the scene. This project will be a nice base for future platformers with my own assets (something which I've been practising lately!).

AD to move left/right
Space to jump
Ctrl to shoot fireballs
No UI in this one as it's only one level

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#6 Super Mario Bros. (this game!) #5 Pac-Man #4 Asteroids #3 Frogger #2 Breakout #1 Pong

The idea behind the 20 Games Challenge is to bridge that gap between learning the basics and feeling comfortable to start your own bigger projects. Its main goal is to develop the necessary skills by making vertical slices. This means including all the main features & mechanics but refraining from making full games. Games on this list build on each other and increase in complexity as I progress. I am a long-time passionate hobbyist from Dreams, with some previous first experience in Unity. Now I develop exclusively in Godot, including all games in this challenge. For my art, I use Procreate, Blender and Womp3D. I hope to meet many other aspiring devs along the way, so feel free to connect!

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